In 3D Graphics, which of the following statement/s is/are true?

P: Back-face culling is an example of an image-precision visible-surface determination.

Q: Z-Buffer is a 16-bit, 32-bit, or 64-bit field associated with each pixel in a frame buffer that can be used to determine the visible surface at each pixel.

1
P only
2
Q only
3
Neither P nor Q
4
P and Q

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