Which of the following statements is/are True regarding the solution to the visibility problem in 3D graphics?
S1: The Painter’s algorithm sorts polygons by depth and then paints (scan - converts) each Polygon on to the screen starting with the most nearest polygon.
S2: Backface Culling refers to eliminating geometry with backfacing normals.
Code:1
S1 only
2
S2 only
3
Both S1 and S2
4
Neither S1 nor S2