Which of the following statements is/are True regarding the solution to the visibility problem in 3D graphics?

S1: The Painter’s algorithm sorts polygons by depth and then paints (scan - converts) each Polygon on to the screen starting with the most nearest polygon.

S2: Backface Culling refers to eliminating geometry with backfacing normals.

Code:

1
S1 only 
2
S2 only
3
Both S1 and S2
4
Neither S1 nor S2

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